It's rather late, but for those who are curious, I did get my article on Dieppe done, and turned it in at the beginning of January. I did a lot of research on this one, and the best find was a lengthy 200+ page doctoral dissertation on the raid done by a guy who had done his history BA and MA at UVic, and sent a copy of his doctoral dissertation back from Oxford to the Special Collections at UVic. I spent a very valuable day there reading it.
The article ended up a trifle long, but it did not say the usual "noble sacrifice of our brave boys, as a dress rehearsal for D-Day they saved thousands of other lives..." blah blah woff woff. Truth is, it was nothing of the kind and I say so. Left me with an abiding distaste for Louis Mountbatten - I didn't have much of an opinion about him before this but I do now. Last week I saw the CBC film on Dieppe, pretty minor work and used as its main source a very very anti-Mountbatten book called "Unathorized Action", which I did use as a source but thought it went rather too far.
Also, today I published my game on the Finnish Civil War of 1918 to my webpage. I claim firsties! No one has done a game on this war before.
For years I have been wanting to do a game on the Finnish Civil War of 1918. Chaotic, savage, balance tipping this way and that, and one more facet of the turmooil coming out of World War One. In September-October 2009 I finally got it together to make such a game - actually made it in two versions: one using the Freikorps/Konarmiya/War Plan Crimson
system with 280 counters, and one with only 50 counters using a modified FK/K/WPC system that I was going to send in to Victory Point Games, which does a lot of small fast games (http://www.victorypointgames.com
). They use the same map.
I finished them at the end of October 2009, then got sidetracked on writing the Dieppe article and other end-of-year stuff. And VPG's pipeline is seriously impacted, even if they were interested in thei obscure tussle and accepted the idea right away it would be 2-3 years before it came out. So, I decided just to upload it to my page - getcher free copy here: http://www.islandnet.com/~ltmurnau/text/gamescen.htm
Updates on new games: Summer Lightning
: went up on P500 in June 2009, now has roughly 115 pre-orders which miiiiight be juuuuust enough for Lock n' Load to print it. It's excited some interest, and I hope it will come out soon. Greek Civil War
and Balkan Gambit
are both pretty much ready to go, and have been since the fall. Fiery Dragon, the publisher in Toronto, has been cutting way back on production of new items, especially wargames which have iffy sales. The publisher has a digital printing business which simplifies most of the production but he has of course had to concentrate on keeping that business afloat - if it goes under, then no one gets anything out of the deal. So, still looking for those two to come out in 2010. Likely Green Beret
will follow in 2011. As for Virtualia
, I have had very little time to work on this, VASSAL looks to be the way to go but I haven't had the time to figure out how to make a workable module. I'm told that once you do, producing others is easy. Thinking of overhauling it (not much required) to handle Afghanistan situation. I recently read David Kilcullen's The Accidental Guerrilla
and what he is saying seems to fit in with the game concepts of Virtualia. Even better if I can get that onto a computer screen.
Conventions and things: I haven't gone to anything. Had to spend $$$ repairing the sundeck last summer, so no Consimworld Expo, will miss this year's "Connections" conference in Dayton Ohio this March (I'm acting Boss at work, trying to put old house on the market again, and no money as we have to fix the roof siding on the new house), no MORS meetings (Irregular Warfare conference in February 2010 was classified, as is the annual Symposium in June in Quantico VA.)
Dream: Last night I had a long dream where Lianne and I went to visit J.G. Ballard in his home in Shepperton. He was very nice and friendly to us, was wearing a beige suit with vest and tie. Sometimes when I looked at him he had a mustache, strange because he never grew one in his life. I remember feeling mortified every time I opened my mouth to ask him a question - thinking that he had been asked it 400 times before, or that what I had asked was utterly banal, or both. Later we went out for a pint and I made him a chocolate peanut butter pie in his kitchen, but for some reason there was no time to bake it.