Circuit Breaker
Jan. 17th, 2011 12:25 pmWell, been a while.
I was glad of the time off; I spent much of it designing a new game, on the clearing of the Scheldt Estuary by the First Canadian Army in October-November 1944. Another campaign necessitated by another of Montgomery's screwups, this one cost the lives of over 1,500 Allied soldiers, with a further 5,000 wounded. The operation was commanded by the First Canadian Army, and over 50 percent of the dead and wounded were Canadians, but British, Polish and American troops were also under the Army's command. I've been wanting to do a game on this battle for several years; no one has designed a game strictly on this battle until now. Not sure where I will publish it.
Last week I got word that my Poland 1939 game had finally cleared enough hurdles and generated enough pre-orders for the publisher to take a chance on printing it; it should be in their warehouse by the end of February! Yippee, been waiting a year or two ofr this to happen. The graphics man did a beautiful job of the map and counters. Also, the publisher in Toronto who's been holding on to two of my designs (Balkan Gambit, Greek Civil War) will probably be able to move on them this year.
So, I spent quite a bit of time doing research and writing a set of rules for the Scheldt game, but it was nice to sleep in mornings and get a late start to the day. I baked up about a dozen weighty fruitcakes; I found a good recipe for that, and baked up a lot of other things too. Christmas we went to my Mom's in Sidney and New Year's we spent, as usual, at my Dad's on Pender Island.
I don't think I will bother with any year-end memes this time. 2010 was certainly an eventful year and in the main a happy one for me, I think. The domestic situation is pretty good, actually very good when I think of how things were five years ago, or ten years ago. And you can't fault that.
Last night was fun, it was "Circuit Breaker" - the first industrial/EBM night at Paparazzi, and I was DJ for a solid 90 minute set. Not everything worked, but it was a Sunday night after all and it was a small crowd (the usual people) and I did get them to dance it up now and again. I took the first shift too, so it didn't much matter what I played. I certainly had fun!
As
jackbabalon requested, here is my set list:
SPK - Invocation (used this for soundcheck)
Fortran 5 - Love Baby
Chrome - Meet You in the Subway
Grace Jones - Warm Leatherette
Throbbing Gristle - Discipline (this was a live recording with bad volume so faded out to...)
Test Dept. - Fuckhead
Einsturzende Neubauten - Abfackeln
Laibach - Now You Will Pay
DHI - Climbing (this one was stompy-popular)
Numb - Blood
The Boris Karloff Civil Defence PSA
Wumpscut - Soylent Green
Severed Heads - Pilot in Hell
Greater Than One - Kunst Gleich Kapital
SPK - Walking on Dead Steps
Dive - Dead or Alive
Chris & Cosey - Confession
Sons of Nippon - Seppuku Beat
Hopefully they will have another such night some night, there were 15 or 20 more people there than there usually are on a Sunday night so I hope so....
I was glad of the time off; I spent much of it designing a new game, on the clearing of the Scheldt Estuary by the First Canadian Army in October-November 1944. Another campaign necessitated by another of Montgomery's screwups, this one cost the lives of over 1,500 Allied soldiers, with a further 5,000 wounded. The operation was commanded by the First Canadian Army, and over 50 percent of the dead and wounded were Canadians, but British, Polish and American troops were also under the Army's command. I've been wanting to do a game on this battle for several years; no one has designed a game strictly on this battle until now. Not sure where I will publish it.
Last week I got word that my Poland 1939 game had finally cleared enough hurdles and generated enough pre-orders for the publisher to take a chance on printing it; it should be in their warehouse by the end of February! Yippee, been waiting a year or two ofr this to happen. The graphics man did a beautiful job of the map and counters. Also, the publisher in Toronto who's been holding on to two of my designs (Balkan Gambit, Greek Civil War) will probably be able to move on them this year.
So, I spent quite a bit of time doing research and writing a set of rules for the Scheldt game, but it was nice to sleep in mornings and get a late start to the day. I baked up about a dozen weighty fruitcakes; I found a good recipe for that, and baked up a lot of other things too. Christmas we went to my Mom's in Sidney and New Year's we spent, as usual, at my Dad's on Pender Island.
I don't think I will bother with any year-end memes this time. 2010 was certainly an eventful year and in the main a happy one for me, I think. The domestic situation is pretty good, actually very good when I think of how things were five years ago, or ten years ago. And you can't fault that.
Last night was fun, it was "Circuit Breaker" - the first industrial/EBM night at Paparazzi, and I was DJ for a solid 90 minute set. Not everything worked, but it was a Sunday night after all and it was a small crowd (the usual people) and I did get them to dance it up now and again. I took the first shift too, so it didn't much matter what I played. I certainly had fun!
As
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SPK - Invocation (used this for soundcheck)
Fortran 5 - Love Baby
Chrome - Meet You in the Subway
Grace Jones - Warm Leatherette
Throbbing Gristle - Discipline (this was a live recording with bad volume so faded out to...)
Test Dept. - Fuckhead
Einsturzende Neubauten - Abfackeln
Laibach - Now You Will Pay
DHI - Climbing (this one was stompy-popular)
Numb - Blood
The Boris Karloff Civil Defence PSA
Wumpscut - Soylent Green
Severed Heads - Pilot in Hell
Greater Than One - Kunst Gleich Kapital
SPK - Walking on Dead Steps
Dive - Dead or Alive
Chris & Cosey - Confession
Sons of Nippon - Seppuku Beat
Hopefully they will have another such night some night, there were 15 or 20 more people there than there usually are on a Sunday night so I hope so....