ltmurnau: (Default)
It's been almost a year since I went to the Naval Postgraduate School for a conference on Irregular Warfare, at which one of my game designs was very prominent.

http://ltmurnau.livejournal.com/169938.html

It's been an ambiguous year since then - I had high hopes for contributing more to this kind of thing, since I have been designing and writing about terrorism and guerrilla warfare for years. I've done a lot more and probably better directed reading and designing during this time. But I am hampered because it's not my day job. It seems I am even more hampered by the fact that I am not an American citizen, and have no security clearance.

However, it looks as if this idea will be around for the US military to toy with for some time, since the genuine article isn't going away just yet.

Gates pushes military to embrace 'irregular warfare'

by Jim Mannion – Thu Dec 4, 9:11 pm ET

… WASHINGTON (AFP) – US Defense Secretary Robert Gates called for the military to develop an enduring capacity to fight "irregular" wars, and to rethink its reliance on ever more costly high-tech weapons.

Read more... )
ltmurnau: (Default)
Well, last week was certainly an experience. Not a waste of time, but certainly not what I expected, for hardly anything went to plan.

Read more... )
ltmurnau: (Default)
I will be gone all next week, not that you'd notice.

On Sunday I am leaving for the Military Operations Research Society (MORS) annual symposium in New London, CT to show a game design I've been working on to some Pentagon folks who could be interested, and to take part in at least some of the symposium (I can't take part in everything, as it is a classified event and requires US citizenship. This is a sore point with many members and they may be changing the rules about it soon. I wrote a letter to the editor of their magazine an' everything.)

The game is called "Virtualia" (an unfortunate choice as it turns out, as it appears there is a series of cartoon computer porn DVDs featuring a character of this name). I got the idea for it at the MORS meeting in December (http://ltmurnau.livejournal.com/169938.html). Just to give it a framework, it's a thinly fictionalized treatment of what might come to pass in Venezuela, though the parameters of the game could be adjusted to reflect almost any situation. I've been working on it for the last two months or more and it is one of the most ambitious designs I've done yet. It's intricate but it came together well, and now it's time to stick a fork in it, it's done!

This could be just a waste of my time, hopefully not as there is a MORS meeting on Irregular Warfare in Tampa FL in February 2009 at which presenting this design would be very appropriate - that is, if there is any interest advanced in it at all. I'd like to show a digitized version there, unfortunately that's probably going to involve learning Visual Basic. I got one of those teach-yourself books, but I also want to look at some software that has been developed just for playing wargames over the Internet: there is one called VASSAL that seems good. Been no time to check it out though.

Anyway, I am leaving early Sunday morning, arriving in New York City late the same day. I will be staying with my friend Bill in Manhattan - we lived in the same town in Japan in 1991 (17 years ago!) and since then we've stayed in touch, though that's mostly been limited to a one-hour visit each year at Burning Man.

[By the way, I should mention that I am not going to BM this year. Time to take a year off I think. Also, if I were to put Akito on a flight on 22 August, the date he would have to leave for us to get down to Nevada, it would cost $4,500 !!! Instead, I will have a few extra days with him, he will leave in the middle of the week at a more reasonable price ($1,750, still a lot more than last year, travel agent told me Air Canada slapped a $450 "fuel surcharge" on all their transoceanic flights), and hopefully my summer will not be as stressed. I did sell my tickets, in case you were wondering.]

Early Monday morning I will take the Amtrak train to Mystic, Connecticut, and check into the hotel in time to make it for the afternoon on tutorial sessions. That is, provided they let me past the gate at the US Coast Guard Academy, which is where the symposium is being held. That night my editor/gamer/designer friend Joe is showing up, and during the time of the symposium proper (Tuesday and half Wednesday) we will look around Mystic, New London and Groton (I want to see the submarine museum up there, with the restored USS Nautilus on display so folks can walk around inside an early nuclear submarine). Tuesday and Wednesday night there are mixers and dinners, so I can drop cards around and meet people. Thursday there is a special unclassified session on wargaming, to establish a "community of practice" I hope Joe and I can contribute to. Friday we have some more discussions, and I will go back midday. I leave New York Saturday afternoon and will get home late that night.

All other things being equal, of course. I'm definitely packing a toothbrush and a change of clothes in my carry-on, in case anything gets lost, and extra Cliff Bars in anticipation of the inevitable delays! I have to pack food anyway, since cheapo Air Canada won't feed you anymore - no way am I paying $6 for a dried-out sandwich. Not looking forward to the stupid security either - every time I fly, I promise myself I will never do it again.

I've never been to New York City, or anywhere on the Eastern seaboard south of Halifax. I won't be spending much time in the city itself, but I have no idea what to do there besides visit a game store I've heard a lot about. It feels like going to Ali Baba's cave and coming out with a spice rack.

Anyway, here's hoping there will be some follow-on and benefit out of this!

Conference

Dec. 19th, 2007 02:21 pm
ltmurnau: (Default)
Conference in Monterey: well, I went, and they made a big fuss over me!

I started by flying into Los Angeles on Saturday. I was met by my friend Joe, who was also going to the conference. We went out to Bar Sinister in Hollywood, a nice Goth club with different rooms zand very good music. Sunday we went to Amoeba Records, where I bought far too much music and too many movies. Monday we spent driving the 350 or so miles up to Monterey, arriving while it was still daylight. We wandered around the Cannery Row area at the waterfront, quite tourist-trappy and they wanted $25 to get into the Aquarium so we passed. We stayed in a hotel just a block or so from the Naval Postgraduate School.

The group putting this on, the Military Operations Research Society, is a civilian think-tank funded by the US Departments of Defence, a lot of heavy math and computer science types. My social science background made me unusual I suppose. Many people there were civilians working for the military, but a lot of professional military officers too, since Operations Research is an actual service MOS. In fact, on the first day when I walked into the room for the plenary address I thought I had walked into a cornfield!*

I made a presentation there (on my game about the Tupamaros) to the "Counterterrorism" working group, and participated in a wargame being run by the "Counterinsurgency" working group. I found out, three days before leaving, that the wargame is a very slightly modified version of my Algeria game!

My presentation to the counterterrorism working group, on how I designed Tupamaro from history and adapted it to a game system, seemed to go down pretty well. One colonel from the Israeli Army was not that impressed and asked, "What kind of people play these games?" But in contrast, a colonel from the Saudi Arabian Army asked if I had done on Al Qaeda, and where he could obtain copies of my games!

They had constructed a civil-war type scenario that took place in a fictional island group in the South Pacific, with the southern group of islands trying to secede from the government through a guerrilla movement - it was too funny, because everything was written with Gilligan's Island references (e.g. the two main cities were named Howell and Maryanne, the guerrilla movement was called the Minnows, commanded by a shadowy figure knonw only as "The Skipper", etc.)!

They picked Algeria as the game system for the scenario, and had used Visual BASIC to make a version playable on the computer with a moderator. It was not a great match because Algeria models an "occupation" or colonial war type of conflict. My Shining Path game would have been much better to model the civil war scenario they had going. However, it probably made for better discussions among the participants, which were in fact many and heated. But very collegial and respectful, very different from a war-game convention!

They gave me a nice coin/medal/paperweight (not sure what it is, ironically it was made in China) in appreciation, and took my picture lots of times. I met a lot of people and might have a chance to work on some other projects with various people I met, hope so. I met some people from DRDC in DND, the people in Canada who do this sort of analysis for the Canadian military - they seemed mildly interested in what I was doing but I don't think I am going to book any flights to Ottawa just yet.

On Friday we drove back down to Los Angeles, and that night went out to Das Bunker, an interesting Goth-industrial club. An upstairs room for more dancy stuff, two lower rooms for power-noise and "retro 80s industrial", whatever that was. As at Bar Sinister, I tried handing out a few of my metal thingies but no one seemed to know how to take them. A lot of nice-looking people with interesting outfits but everyone seemed so po-faced, unless they were with their friends. I suppose that is how people learn to get along in Los Angeles.

Saturday we went back to Amoeba Records again, and looked around at the UCLA campus. The flight to Seattle was almost empty, and I got to Victoria about midnight.

At this conference, I was just bowled over by the respect and interest shown my ideas, and the collegiality I saw there. This was the first time I thought there was some real professional worth or serious intellectual content in what I've been doing for so long. It was a good experience and I'm glad I went.

Next June there is a big symposium in Connecticut and perhaps I might be able to do something then. At least now I've got my number from the JCO declaring me a "consultant".


*Why a cornfield? Because of all the kernels I saw there! Hyuck hyuck hyuck hyuck...

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